Damn You Twitter SMS for Getting My Hopes Up!

I was experimenting with twitter’s tweet to mobile platform, and what started out as a great user experience, quickly turned into a reenactment of Laurel and Hardy famous 1927, Who’s on First. Like ICQ, Apple, Friendster, YouTube, and even Google, started with a simple user experience and heavy beta testing prior to releasing their “non-beta” version of their products.

In a world so socially connected, incredibly impatient, and highly competitive, there is rarely a second change for those that perform poorly of a better alternative. Luckily for twitter, very few companies are in the position to compete well, with the exception of the notables in the social space, Facebook, Google Buzz, etc.

So, this was my great Tweet to Short Message Service (SMS) experience…..

Me (John Cataldi): I texted “JohnCataldi to 40404”

Twitter: Johncataldi Welcome to Twitter! Reply with SIGNUP to begin. Already on Twitter? Reply with your USERNAME. (Std msg rates apply. Reply with HELP for more)

Me: SignUp

Twitter: Great! You just need a username. This is how you’ll be known on Twitter. Reply w/ the username you want to use. (max 15 characters, no spaces, like Tweetie113)

Me: Johncataldi

Twitter: Johncataldi is taken ( Is it yours? Reply w/ ITS MINE How about Johncataldi1? Reply w/ YES if that works, or a different username you want to use.

Me: It’s mine

(This is where my personal Twitter/ SMS train wreck was about to begin…. my Iphone, Iscrewed the text by auto correcting the spelling, and added the ‘s to “it’s”, instead if “Its”)

Twitter: It’s mine is taken ( Is it yours? Reply w/ ITS MINE How about Mine327? Reply w/ YES if that works, or a different username you want to use.

Twitter: Hi, @Mine. Reply w/ your password to register this phone to your Twitter account. (Password is case sensitive! Phone may capitalize the 1st letter)

Me: Ahhhhhhhh no

Twitter: Oops! That password is not correct, try again. Reply w/ your password. Forgot your password? Go to twitter.com to recover it.

Me: No not mine… JohnCataldi

Twitter: Oops! That password is not correct, try again. Reply w/ your password. Forgot your password? Go to twitter.com to recover it.

Me: JohnCataldi

Twitter: Oops! That password is not correct, try again. Reply w/ your password. Forgot your password? Go to twitter.com to recover it.

Me: JohnCataldi

Me: JohnCataldi

Twitter: (And then the Twitter Whale Grew Silent, never to txt me again)

In a perfect world the application would have worked flawlessly! However in my world, I am guilty of texting while driving, during on a conference, with sticky thumbs from my latte, in the midst of changing lanes, and pondering if I can reach my notebook in the back seat. So I am sure, a tiny bit of the error may have been with me….. BUT, “The Twitter”… LOL, should have given me a reset button… a newbie mobile mistake… which bring me to John’s 10 rules of mobile development.

John’s 10 Rules for Mobile Marketing and Application Development

1) Most phone platforms have specific testing tools included in the (System Developer’s Kits), which makes it easy to install, run, and TEST your applications.

2) Always test your application on top carriers and mobile platforms. Does that mean you have to go out and by a crap ton of phones on multiple carriers, No! You can use mobile emulators to get you 99% of the way there, though I would highly suggest heavy beta testing using the android, iphone, and blackberry devices. The auto text correcting MAY cause a large % or your users to curse your name, but this would have been missed by an emulator.

3) AVOID ANY SYSTEM RESPONSES THAT IS MORE THAN ONE WORD <<<OR>>> THAT TRIGGERS MY FREAKEN AUTO-SPELLER TO ADD IN AN APOSTROPHE!

4) Never go over 160 characters, at least not in 2010. First, if you have more to say, use the phone…. Hmmm, I don’t know…AS A PHONE! Secondly, some phones can do extended text but this is achieved by stringing 3 normal messages together giving you a total of 480 charcters, what you may not know is that the recipients carrier (your customer) and your mobile gateway (your mobile service provider) will charge both of you as if they were 3 messages, which is good for AT&T, bad for anyone not on a unlimited texting plan. Moreover, If you push your client over their mobile limit, your customer could be charges $0.20 per text message, which may not seem like much… but it adds up quick.

5) Everyone needs a “GET OUT OF APPLICATION HELL CARD”, so as part of the system auto-response, I would have said…

Twitter: Oops! That password not correct, try again. Reply w/your password. Forgot your password? Go to twitter.com to recover it. Reply w/RESTART to restart the session”

As exampled above, we are still at the standard SMS is 160 characters, and it gives your consumer the coveted out.

6) Don’t do MMS (multimedia messages), as a mass marketing tool, at least not yet. Yes, MMS is cute, and I love getting them… ok, not really, but I love sending them by the tens of thousands, so no MMS’s please, but unlike SMS, there is no standard for MMS cross carrier, which means that a majority of your MMS messages may not be delivered, cut off, distorted, or sent to the user as a downloadable link. This means if they do not have a smart phone, with web browsing capabilities, they may have to wait until they get home to download via the carrier’s website. But if you’re set on MMSing the masses, do it by carrier, and in this case, purchase a phone from each carrier for testing.

7) Always make it EASY to opt-out of the database. PLEASE PAY ATTENTION KGB.com, once I opt-out of your database your dead to me, there is no reason to be a clingy, creepy, text stalking, ex-girl friend.

8 ) NEVER, EVER SELL YOUR DATABASE! I don’t care what your terms of conditions say, your consumer will always agree with them, because they NEVER read them. Anyway with that said, the mobile phone is sacred, if you upset your consumer and they find out it’s you, it does not take a rocket scientist to know regardless if your legally right, you’re going to kill your brand name and most likely your revenues from your consumer base virally spreading your bad reputation via their mobile device. Moreover, it’s going to harm those that do mobile marketing illegitimately.

9) Have at least 5 people read your test message before you send it out. Depending on age, gender, and a few other factors, your message could get a giggle at your expense.

“OMG, M8 u 1, a drwing 2mro 4, 4 tix 2 Ldy Gaga, b 10th 2 call…..”

Did someone go to the wiki SMS short code directory and attempt to text SMSease? The scary thing is that this message was actually sent to over 3,500 listeners!

10) Lastly, less is more. There is no need to text your customer base 3x a day, not only will they get upset, but your message loses its effectiveness and sincerity.

There are many other things that can be done to grow your mobile database exponentially, but we’ll leave that for another day. If you liked the article, please feel free to comment, use, and share the knowledge.

All the best, John

The following two tabs change content below.

John Cataldi

Serial RainMaker
He is a creative, on-the-edge, serial entrepreneur, investor and advertising evangelist who speaks often on topics of capital raising to connecting the dots between business, strategy, influencers and market penetration. He currently serves as the Director of Business Development of US and European Markets for Macquarium, a Consumer Experience Boutique who consults on optimizing engagement and revenues for Fortune 1000 and venture backed start-ups.